Richmond City, VA, USA 3D Model (2024)

Richmond City, VA, USA (2024) 3D Model
Download 3D Model of Richmond City, VA, USA (2024) in max, fbx, obj, blend, c4d, dae, dxf, dwg, stl file formats for 3ds Max, Maya, Blender, Cinema 4D, Unreal Engine, Unity, Lightwave, Softimage, SketchUp, AutoCAD, ZBrush, Poser, Houdini, Daz Studio, Modo and other 3D modeling, animation, game design and VR packages.
Richmond 3D City 2024, USA.

Rectangular area in GPS coordinates included:
North-West corner: 37.5191, -77.4659
North-East corner: 37.5191, -77.4061
South-West corner: 37.5623, -77.4659
South-East corner: 37.5623, -77.4061

224 tiles with realistic 4096x4096 pixels texture per tile.
One tile contains ground, buildings, trees, cars and other world objects as one mesh.

1:1 true scale double precision metric UTM coordinates XY-centered Z-up in .obj file format.

Textures and objects are optimized for real-time rendering.

Tested in 3ds Max, Blender, Cinema 4D, Unity and Unreal Engine.

System requirements: 64GB RAM minimum and 24GB GPU recommended.
To reduce memory usage on less powerful systems you can lower texture resolution to 2048x2048 pixels or even to 1024x1024 pixels.
Also, you can open scene without textures, cut needed part, save it and then reopen it with textures.

3D model was made using AI photogrammetry method.

Contact me at 3dmlib@gmail.com for custom 3d city modeling requests and for any other questions. I can do other areas of this city and other world cities with different levels of detail.
Specification:
Code: 217453
Uploaded: Sep 2024
Geometry: Polygonal
Polygons: 74211367
Vertices: 99620700
Objects: 224
Materials: 224
Textures: 224
UV Mapped: Yes
Minimum account required: Prism
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